Monday 13 February 2012

Marshes of Madness: Spring Campaign Turn 3

Spring Turn Three
Fighting in Full Bloom
All races of the known world have sent forth their greatest armies to the marshes of madness, each seeking out the Chaos God Morahngol K’tah for their own unique purposes. As colossal armies clash in the Deserts, Open Plains, Mountains and Coastlines to the North of Khemri the beast they hunt grows ever more powerful…

Turn Three

Morahngol K’tah moved away from the Great Mortis River this turn and burrowed his way north east from the river all the way to the eastern mountains. His great daemonic form burst out from beneath the ground bringing with it an almighty storm of magic in that area; would anyone dare to fight in this turbulent wind of magic?

The Players

  • Adam’s Tomb Kings suffered another loss at the hands of the Lizardmen in Turn 2 but were able to push the Orcs & Goblins back to their homeland and finally get a victory that they were looking for. Adam had one army remaining and being a Tomb King managed to move his final force too the very north using some dark magic to allow them to attack the Ogre Kingdoms who were becoming quite comfortable in their secluded area.
  • John’s Orcs & Goblins were pushed back at the last by the Tomb Kings, and found themselves looking around for the next thing to bash. From the south came the Lizardmen however and they’re looking for conquest over the foul Orcs, however they are sure to be met by the aggression that comes hand in hand with the greenskins. The Orcs also decided to make a break for the Tower of Pain, but found themselves in a three way against the mighty Dwarfs and anarchic Beastmen.
  • Paul’s Lizardmen started Turn 3 rather annoyed after they failed to capture the Tomb Kings mine yet again! In their angst they decided to hit out at something else, and made their way for the kingdoms of Orcs & Goblins which were still plaguing the centre of the map.
  • Animal was defeated by the Ogre Kingdoms in Turn 2 after they were pushed back from the beaches, however the army did manage to escape. Animal decided to play it safe this turn and build up his empire, however he ended up having to protect his allies empire as the Ogre’s had poured down into the Beastmen’s northern territory.
  • Dan’s Skaven lost their Turn 2 battle against the Wood Elves but fortunately didn’t have their army scattered, and in a turn of events found themselves fighting the mighty Ogres of the North. The Skaven also started to scheme their upheaval and began to build as much as they possibly could.
  • After Ollie’s Ogres managed to push the Beastmen back, they saw an opportunity to push forwards and take back what was rightfully theirs and charged into the undefended Empire of the Beasts. However with great Surprise, Ollie discovered that he was under attack from the Wood Elves who’d decided to invade from the north in an attempt to expand their newly forming second empire, but would the Ogres repel them?
  • After beating the Skaven in turn 2, the Wood Elves would be on the offensive again after not losing any armies. They quickly turned their attention to the Ogre Kingdoms to their south attempting to expand their empire as much as possible and to take back their Treesinging Tower which had been abandoned by some form of plague. The Wood Elves are continually on the offensive!
  • Andrew’s mighty Dwarfs had managed to secure a mine at the beginning of Turn 2 but were unlawfully pushed out of their new residence by the Beastmen who had just built it. Unfortunately the army was destroyed but the Dwarfs remained vigilant and decided to enhance their empire by building as best they could before the Summer started, however through bad intelligence the Dwarfs were moved to attack the Tower of Pain bringing them into a bloody three way.
  • Mitch’s Ogres were victorious on the beach, and could finally get down to some serious summer holidays for once. But to the east the Ogres decided that it was time to attack the Skaven who had clearly annoyed the Ogres in some strange fashion – perhaps it was revenge for their battle at the Treesinging Tower? But out of the blue, a great host of Tomb Kings move forth to try and conquer their northern territory, it seemed that the Ogres would have to push this evil undead back before it took hold of their lands.
  • Mark’s Beastmen had managed to win against the Dwarfs reclaiming their mine, before it undoubtedly decided to exhaust itself… However the Beastmen army to the north had been scattered by the Ogres and was left open to attack from all fronts, but luckily the Dark Elves were there to rescue the Beastmen land. The Beastmen army to the south however had different ideas and moved to the south in an attempt to conquer the Tower of Pain but they were met by marauding Orcs and begrudged Dwarves.

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